Explore Like a Pirate: Gamification and Game-Inspired Course Design to Engage, Enrich, and Elevate Your Learners (Review)

I continue my streak of non-medieval posts but this time with a return to “Gamification” literature. Here around, I speak about Michael Matera’s book Explore Like a Pirate. Like my last book on Gamification, The Multiplayer Classroom, I discovered this book thanks to a blog post from game developer Triseum. I can’t be bothered to find…Read more »

Sword in the Machine: or, King Arthur in Thailand (A Review)

Guess what? It is another B-Arthurian flick. You know the drill—bad, overly-hammy acting, cringe-inducing special effects, and a plot which is eccentric, to say the least. A film, in other words, only produced to steal some of the spotlight from the Guy Ritchie Arthurian outing[1]. Enter Jared Cohn’s King Arthur and the Knights of the…Read more »