The Game Believes in You: How Digital Play Can Make Our Kids Smarter (2015; Review)

Game-based learning is “Gamification’s” cousin from around the bend. Sure, they are mighty similar and come from the same family, but each are drastically different; where one, Gamification, takes the non-gaming and turns it into a game, the other, Game-based learning, centers around pre-made games meant to explicitly function as games. Sometimes, the two don’t…Read more »

Explore Like a Pirate: Gamification and Game-Inspired Course Design to Engage, Enrich, and Elevate Your Learners (Review)

I continue my streak of non-medieval posts but this time with a return to “Gamification” literature. Here around, I speak about Michael Matera’s book Explore Like a Pirate. Like my last book on Gamification, The Multiplayer Classroom, I discovered this book thanks to a blog post from game developer Triseum. I can’t be bothered to find…Read more »

The Multiplayer Classroom: Designing Coursework as a Game (Review)

As a pre-service teacher– someone who is training or soon-to-be training as a teacher– I was immensely interested in non-traditional pedagogical methodology. I think this is obvious as it is a societal cliche– what is more well-worn or good for a laugh than the idealistic teacher who tries to reinvent the wheel and love their…Read more »